Junior Girls Discover Coding and Programming
August 06, 2019 at 4:24 PM
The Girls’ School library was abuzz yesterday as our Year 1 to 3 students worked collaboratively to solve complex mathematical and spelling problems. Using their science, technology, engineering, arts and mathematical (STEAM) skills, the students were tasked with coding and programming devices to move sphero robots to their designated location – to spell a word or solve a mathematical equation.
Excited to try the different activities, this proved challenging for some and required plenty of discussion and teamwork for the students to get the robots to perform what they needed before moving on to the next exercise. The sound of joy could be heard as each group accomplished their tasks and the girls very quickly learned that by experimenting, trying something new, seeking solutions, and perhaps even failing, meant that their learning was greatly enhanced.
Run by MOTAT educators, the programme was a great opportunity for the students to put their skills that they had learned in class into practice and develop their computational, collaborative and design thinking. It was also a chance for the students to ask questions and challenge the opinions and ideas of others in a supportive environment.
The STEAM learning approach has become well embedded at the Girls’ School in recent years as the demand for innovative thinkers increases. The need for students to be equipped with the knowledge and skills to solve tough problems, gather and evaluate evidence, and make sense of and communicate information is more important than ever today. These are skills that the students will need as they progress through their school, College and work life.
We thank the MOTAT educators for a successful and hands-on STEAM session! All the students had a great morning and thoroughly enjoyed themselves.
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